weekly progress report #3


this time Im on time haha. anyways, here's what I've been doing for the past week:

as I said, for now I have to focus on models and can no longer work on the actual game simply because if I do it'll get harder to implant the models later on. for example: I want to make a boss cutscene. if I use something other than the actual model Id have to readjust the cutscene after I replace the object I used first. having models also gives me much more freedom with animations, contributing to the game's overall appearance.
anyways, until I finish the models I want to I wouldn't be able to work on the game itself. heres what I want to make:
a humanoid model with robes for the boss
grass texture
(maybe) a humanoid model with robes and a wand for the player

next time I'll probably be able to share a snippet as usual. take care and enjoy your weekend :)

Get The Lone Mage

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