weekly progress report #3
this time Im on time haha. anyways, here's what I've been doing for the past week:
as I said, for now I have to focus on models and can no longer work on the actual game simply because if I do it'll get harder to implant the models later on. for example: I want to make a boss cutscene. if I use something other than the actual model Id have to readjust the cutscene after I replace the object I used first. having models also gives me much more freedom with animations, contributing to the game's overall appearance.
anyways, until I finish the models I want to I wouldn't be able to work on the game itself. heres what I want to make:
a humanoid model with robes for the boss
grass texture
(maybe) a humanoid model with robes and a wand for the player
next time I'll probably be able to share a snippet as usual. take care and enjoy your weekend :)
Get The Lone Mage
The Lone Mage
3d wave shooter
Status | In development |
Author | restlessOmega |
Genre | Shooter |
Tags | 3D, Endless, Indie, Magic, Singleplayer, Third-Person Shooter, Unity |
More posts
- worst news D:Sep 19, 2023
- weekly progress report #6Aug 25, 2023
- weekly progress report #5 - worse news :(Aug 18, 2023
- weekly progress report #4 - bad newsAug 11, 2023
- weekly progress report #2Jul 29, 2023
- weekly progress report #1Jul 22, 2023
- massive scope-creep, sorry...Jul 18, 2023
- delayed updateJul 06, 2023
- re-publishedJul 04, 2023
Leave a comment
Log in with itch.io to leave a comment.